The theme for SpaceTime 2019 is 'Thrive,' keeping with the theme of the 2019 SIGGRAPH conference. Organized by ACM SIGGRAPH, the SpaceTime 2019 International Student Competition offers an excellent opportunity for students to exhibit their computer-based media creative work nationally and internationally. Now in its 12th year, FITC Amsterdam is host to the latest and greatest in design, technology and cool stuff from all around the globe. The 2019 FITC Amsterdam will be held February 18-19 at Pakhuis de Zwijger. In celebration of NASA's 60th Anniversary, Adobe Stock released a high-impact collection of free 3D models optimized for Dimension CC for the creative community to use in honor of NASA and its legacy. Adobe Stock Releases Free 3D Models for NASA's 60th Anniversary.Competing in two categories, both professionals and students are encouraged to redesign an existing conventional part of a machine or product for 3D printing. 5th Additive World Design for AM ChallengeĪdditive Industries has launched its fifth edition of the Additive World Design for Additive Manufacturing Challenge.Attendees will learn how simulation technology can help facilitate companies to 'Design the Difference' by accessing optimization technology utilising's Altair's two decades of application knowledge. On December 4, Altair will host an event that will provide an introduction to Altair Inspire, a powerful simulation suite for designers. Design the Difference: A Unique Design Showcase from Brompton Bicycle & Altair.In 2013, the Rijksmuseum took the unusual step of offering digital downloads of its collection free of charge. Rijksmuseum Partners with Adobe to Create Digital Collection of 3D Models.Every year, SIGGRAPH features global innovators who are changing what's possible in computer graphics, animation, VR, games, and emerging technologies. The 2019 SIGGRAPH will be held at the Los Angeles Convention Center, July 28-August 1. From my understanding, those two products work really well together considering most of the included content was modeled in ZBrush.Vectary 3.0 is now out and the latest version introduces the first embeddable viewer that can be edited with a full stack 3D design tool and updated on the site instantly. I assume this isn’t really geared towards character creation, more just rigging and animating so I plan to eventually dive deeper into ZBrush for that aspect. It seems like it might be worth the $200 for the royalty free 5GB of content alone but I hope to hear some feedback before I make my decision. This is available for academic students for $199 and, unlike most academic licences, this product uses the same EULA as the retail license. Have any of you picked this product up yet? If so, can you share your experiences (good and bad) with integrating it into your UE4 development pipeline? What are you primarily using it for? From what I can tell, it seems that this product has addressed a lot of those issues but I would rather hear that from some devs rather than the creators of the tool. I understand that the non-Game Dev versions of Poser have not been ideal for UE4 due to the high poly counts and a few other issues. My search returned limited results on here for Poser Game Dev.
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